noemaflux

Troy Innocent & Indae Hwang 2010-11

corflute, AR markers, mixed media, software and custom mobile device with sound

noemaflux

'noema' relates to the 'act of perceiving' in phenomenological experience. 'flux' refers a state of constant shift and change. This term expresses the experience of being in a mixed reality where perception is changed via digital interventions into the real world, resulting in new experiences of urban space and different ways of seeing the city.

Players use mobile devices to explore streets and laneways and find augmented reality (AR) markers integrated into the urban environment. These act both as signposts that indicate the space of the work and as gateways into the artificial world. The symbols themselves are both elements of an invented language (that of the Micronation of Ludea) and machine-readable AR markers, thereby have dual meaning. By interacting with the work, players enter into a symbiotic relationship with the artificial lifeforms in this world.

Familiar urban spaces are reinvented and inscribed with new meaning via a mixed reality. In this new space, the main street and adjoining laneways of the city of Ogaki are populated by media creatures from the Micronation of Ludea. Discover these creatures by finding AR markers hidden in the streets. As you move about the city you carry digital seeds that pollinate each site creating a crossmedia ecology that connects people, urban spaces, signs and digital systems. The work explores the connections between artificial systems such as language and natural processes abundant in life.